“Mars”, is a lamp incorporating a wake-up experience that uses light and motion for interaction. Its primary interaction involves moving a translucent glass ball to control the lamp's behaviour, with varying design elements that help guide the interaction. This lamp is designed as part of a group explorative effort to explore the "Aesthetics of interaction" and a product can create meaningful and enjoyable experiences for the user, with a good balance of functionality and visual appeal to evaluate how interacting with the system can affect emotions and behaviour.

Luke Goh, Alice, Eustacio, Siddharth Mahadevan
2023 Design Studio, TUE
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