
Typodont +
The world's first training simulator for the orthodontic mini screw insertion

Sustainable strategies for an inpatient ward
Hospital wards are very wasteful with little room for sustainability. Embracing the many restrictions, we introduced two highly implementable & scalable strategies for Tan Tock Seng Hospital.

Electric Paint by KrustyLabs
An interactive digital graffiti wall experience powered by Lidar for a Disney premiere event

Dyson Snapshot
Computer-aided conceptual design

nudge
'nudge' is a new way to facilitate evacuations during a fire emergency, with the power of odor

Nexus Link System
The Nexus link system investigates how a singular motion can trigger a chain of events within a network of joints. A wall light has been designed to showcase this ability.


Light Park
An interactive light installation held at the Somerset Youth Park during Somerfest 2023 to encourage physical interaction


Reactive Botany
An interactive community workshop and Art x Technology installation powered by Somerset Belt


BananaBox
BananaBox, is a machine-learning tool developed to address food waste in households by evaluating the ripeness of bananas and providing usage suggestions.

Developing a dietary chatbot for youth
Influencing behaviors through a chatbot is a powerful but complex endeavor. Utilizing big data, we've developed guidelines to tailor dietary chatbots specifically for youths.

Home Assist
The simplicity and complexity of interaction design (IxD)


Borderless
A mixed reality experience incorporating the "MetaMirror" and elements of augmented reality (AR) to facilitate the exchange of experiences between different places.

Computer-aided design
Product design and visualization with Keyshot and Rhino


PitchMotion
PitchMotion uses movement data and machine learning to recognize Solfege pitch gestures performed by the wearer

Cord
James Dyson Competition 2021

Tuk Tuk
Design research - Designing a materials system - Customizing mechanical haptics

Evolving a comb
Design for prototyping, design for 3D-printing

Bistro Box
Human-centered design, user research case study

Helix tower
Design for technology


Mars
“Mars” is a lamp that uses an interplay of motion & light to facilitate a wake-up experience

NUS Rovers Tenderfoot
Annual publication for NUS Rovers

NUS Rovers Brand Identity
NUS Rovers identity revamp to be modern, visual and adaptable

How we see
Publication on Visual Communication

Compliant haptics
Haptics and design research

Otter Defender
Otter Defender is an educational interactive game that runs on poseNet to detect user interactions.

Bob the Villager
A responsive "Tamagotchi" using a Microbit microprocessor paired with Javascript (P5.js) for displaying front-end elements.

Lifeline program
Conceptual story-driven, recycled materials

Foam forms
Form finding and craftsmanship by sanding pink foam

Artemis car
Design for technology

Radial Dial Controller
Game controller affordance with Ardunio integration

Shoji Buttons
Buttons designed for human interaction, with designed affordance. Inspired by Japanese architecture

Accent stones
Form finding with clay as a medium

Automata
Turning household objects into musical instruments

Hydroveil
Windowscapes - Hydrophilic coating

Buoc Container
Windowscape study - Utensil & condiments holder

Virtual escape room
Computational media literacy in HTML/CSS/Javascript

Glass pudding
Thinking through making, material exploration with flour as a medium

Hacking creativity
Cheat sheet for wacky wonky ideas (that might be good)

Introduction to sketching
Sketching for design and abstraction

Singapore Navy Museum
Museum displays for the 2021 refresh

SPH Studio Project
Creating a healthy newspaper retail network in Singapore